Math Problem Statement
un jugador patea una pelota con un angulo de 60° sobre la horizontal. si alacanza el punto mas alto de la trayectoria en 5.5 segundos. calcular la velocidad de lanzamiento y la distancia horizontal maxima
Solution
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Math Problem Analysis
Mathematical Concepts
Projectile Motion
Kinematics
Trigonometry
Formulas
v_y = v_0 * sin(θ) - g * t
v_x = v_0 * cos(θ)
d = v_x * t_total
Theorems
Kinematic Equations of Motion
Trigonometric Functions in Projectile Motion
Suitable Grade Level
Grades 10-12
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